blueprint
{
    world_size: 32
    origin: 16,16,32
}

items
{
    0,-1,0: orc_city_statue,4
}

tiles
{
    -2,-1,0: gravel
    -2,0,0: gravel
    -2,1,0: gravel
    -1,-2,0: gravel
    -1,-1,0: gravel
    -1,0,0: gravel
    -1,1,0: gravel
    0,-3,0: gravel
    0,-2,0: gravel
    0,-1,0: gravel
    0,-1,1: orc_statue_tile
    0,0,0: gravel
    0,1,0: gravel
    1,-3,0: gravel
    1,-2,0: gravel
    1,-1,0: gravel
    1,0,0: gravel
    2,-3,0: gravel
    2,-2,0: gravel
    2,-1,0: gravel
}

