blueprint
{
    world_size: 32
    origin: 16,16,32
}

tiles
{
    -2,-1,0: plowed_dirt
    -2,-1,1: cave_carrot_plant
    -2,0,0: plowed_dirt
    -2,0,1: cave_carrot_plant
    -1,-2,0: plowed_dirt
    -1,-2,1: cave_carrot_plant
    -1,-1,0: plowed_dirt
    -1,-1,1: cave_carrot_plant
    -1,0,0: plowed_dirt
    -1,0,1: cave_carrot_plant
    -1,1,0: plowed_dirt
    -1,1,1: cave_carrot_plant
    0,-3,0: plowed_dirt
    0,-3,1: cave_carrot_plant
    0,-2,0: plowed_dirt
    0,-2,1: cave_carrot_plant
    0,-1,0: plowed_dirt
    0,-1,1: cave_carrot_plant
    0,0,0: plowed_dirt
    0,0,1: cave_carrot_plant
    0,1,0: plowed_dirt
    0,1,1: cave_carrot_plant
    1,-4,0: plowed_dirt
    1,-4,1: cave_carrot_plant
    1,-3,0: plowed_dirt
    1,-3,1: cave_carrot_plant
    1,-2,0: plowed_dirt
    1,-2,1: cave_carrot_plant
    1,-1,0: plowed_dirt
    1,-1,1: cave_carrot_plant
    1,0,0: plowed_dirt
    1,0,1: cave_carrot_plant
    2,-4,0: plowed_dirt
    2,-4,1: cave_carrot_plant
    2,-3,0: plowed_dirt
    2,-3,1: cave_carrot_plant
    2,-2,0: plowed_dirt
    2,-2,1: cave_carrot_plant
    2,-1,0: plowed_dirt
    2,-1,1: cave_carrot_plant
    3,-3,0: plowed_dirt
    3,-3,1: cave_carrot_plant
    3,-2,0: plowed_dirt
    3,-2,1: cave_carrot_plant
}

