# Generated helper content for the_atlas, the terrain building tool used by the
# blueprint editing mode. None of this is part of a regular game session: the pages
# are only reachable by crafting them from the atlas itself.

atlas_craft
{
    DESCRIPTION: It allows creating a page for every tile in the world.
    TYPE: CRAFT

    ICON: the_atlas.png

    CRAFT_LIST: atlas_craft_list
    CRAFT_FROM_INVENTORY: 1
}

atlas_dig_item
{
    DESCRIPTION: It allows digging away an item.
    TYPE: DESTROY_ITEM

    ICON: shovel.png

    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_build_boulder
{
    DESCRIPTION: It allows building boulder.
    TYPE: BUILD

    EFFECT: none

    ICON: boulder.png

    TILE_TYPE: boulder
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_spiked_boulder
{
    DESCRIPTION: It allows building spiked boulder.
    TYPE: BUILD

    EFFECT: none

    ICON: spiked_boulder.png

    TILE_TYPE: spiked_boulder
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_cracked_boulder
{
    DESCRIPTION: It allows building cracked boulder.
    TYPE: BUILD

    EFFECT: none

    ICON: cracked_boulder.png

    TILE_TYPE: cracked_boulder
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_copper_boulder
{
    DESCRIPTION: It allows building copper boulder.
    TYPE: BUILD

    EFFECT: none

    ICON: copper_boulder.png

    TILE_TYPE: copper_boulder
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_tin_boulder
{
    DESCRIPTION: It allows building tin boulder.
    TYPE: BUILD

    EFFECT: none

    ICON: tin_boulder.png

    TILE_TYPE: tin_boulder
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_scaffolding
{
    DESCRIPTION: It allows building scaffolding.
    TYPE: BUILD

    EFFECT: none

    ICON: scaffold.png

    TILE_TYPE: scaffolding
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_air
{
    DESCRIPTION: It allows building air.
    TYPE: BUILD

    EFFECT: none

    ICON: shovel.png

    TILE_TYPE: air
    MAX_RANGE: 10
    HEIGHT_OFFSET: 0
    USABLE_FROM_INVENTORY: 1
}

atlas_build_yellow_marker
{
    DESCRIPTION: It allows building yellow marker.
    TYPE: BUILD

    EFFECT: none

    ICON: yellow_marker.png

    TILE_TYPE: yellow_marker
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_grass
{
    DESCRIPTION: It allows building grass.
    TYPE: BUILD

    EFFECT: none

    ICON: grass.png

    TILE_TYPE: grass
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_dirt
{
    DESCRIPTION: It allows building dirt.
    TYPE: BUILD

    EFFECT: none

    ICON: dirt.png

    TILE_TYPE: dirt
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_red_dirt
{
    DESCRIPTION: It allows building red dirt.
    TYPE: BUILD

    EFFECT: none

    ICON: red_dirt.png

    TILE_TYPE: red_dirt
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_roof_black
{
    DESCRIPTION: It allows building roof black.
    TYPE: BUILD

    EFFECT: none

    ICON: wall_black.png

    TILE_TYPE: roof_black
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_hole_dirt
{
    DESCRIPTION: It allows building hole dirt.
    TYPE: BUILD

    EFFECT: none

    ICON: hole_dirt.png

    TILE_TYPE: hole_dirt
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_stone
{
    DESCRIPTION: It allows building stone.
    TYPE: BUILD

    EFFECT: none

    ICON: stone.png

    TILE_TYPE: stone
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_brick
{
    DESCRIPTION: It allows building brick.
    TYPE: BUILD

    EFFECT: none

    ICON: brick.png

    TILE_TYPE: brick
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_gravel
{
    DESCRIPTION: It allows building gravel.
    TYPE: BUILD

    EFFECT: none

    ICON: gravel.png

    TILE_TYPE: gravel
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_default_ocean
{
    DESCRIPTION: It allows building default ocean.
    TYPE: BUILD

    EFFECT: none

    ICON: water.png

    TILE_TYPE: default_ocean
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_water
{
    DESCRIPTION: It allows building water.
    TYPE: BUILD

    EFFECT: none

    ICON: water.png

    TILE_TYPE: water
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_stone_wall
{
    DESCRIPTION: It allows building stone wall.
    TYPE: BUILD

    EFFECT: none

    ICON: stone.png

    TILE_TYPE: stone_wall
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_wood_wall
{
    DESCRIPTION: It allows building wood wall.
    TYPE: BUILD

    EFFECT: none

    ICON: wood.png

    TILE_TYPE: wood_wall
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_wood
{
    DESCRIPTION: It allows building wood.
    TYPE: BUILD

    EFFECT: none

    ICON: wood.png

    TILE_TYPE: wood
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_bush
{
    DESCRIPTION: It allows building bush.
    TYPE: BUILD

    EFFECT: none

    ICON: bush.png

    TILE_TYPE: bush
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_grave
{
    DESCRIPTION: It allows building grave.
    TYPE: BUILD

    EFFECT: none

    ICON: grave.png

    TILE_TYPE: grave
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_wall_white
{
    DESCRIPTION: It allows building wall white.
    TYPE: BUILD

    EFFECT: none

    ICON: wall_white_v2.png

    TILE_TYPE: wall_white
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_wall_black
{
    DESCRIPTION: It allows building wall black.
    TYPE: BUILD

    EFFECT: none

    ICON: wall_black.png

    TILE_TYPE: wall_black
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_red_brick_wall
{
    DESCRIPTION: It allows building red brick wall.
    TYPE: BUILD

    EFFECT: none

    ICON: red_brick_wall.png

    TILE_TYPE: red_brick_wall
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_dark_brick_wall
{
    DESCRIPTION: It allows building dark brick wall.
    TYPE: BUILD

    EFFECT: none

    ICON: dark_brick_wall.png

    TILE_TYPE: dark_brick_wall
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_thatch_wall
{
    DESCRIPTION: It allows building thatch wall.
    TYPE: BUILD

    EFFECT: none

    ICON: thatch_wall.png

    TILE_TYPE: thatch_wall
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_log_wall
{
    DESCRIPTION: It allows building log wall.
    TYPE: BUILD

    EFFECT: none

    ICON: log_wall.png

    TILE_TYPE: log_wall
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_wood_door
{
    DESCRIPTION: It allows building wood door.
    TYPE: BUILD

    EFFECT: none

    ICON: wood_door.png

    TILE_TYPE: wood_door
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_wood_frame
{
    DESCRIPTION: It allows building wood frame.
    TYPE: BUILD

    EFFECT: none

    ICON: wood_door_frame_front.png

    TILE_TYPE: wood_frame
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_reinforced_wood_door
{
    DESCRIPTION: It allows building reinforced wood door.
    TYPE: BUILD

    EFFECT: none

    ICON: reinforced_wood_door.png

    TILE_TYPE: reinforced_wood_door
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_plowed_dirt
{
    DESCRIPTION: It allows building plowed dirt.
    TYPE: BUILD

    EFFECT: none

    ICON: plowed_dirt.png

    TILE_TYPE: plowed_dirt
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_spider_web
{
    DESCRIPTION: It allows building spider web.
    TYPE: BUILD

    EFFECT: none

    ICON: spider_web_tile.png

    TILE_TYPE: spider_web
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_ladder_bot
{
    DESCRIPTION: It allows building ladder bot.
    TYPE: BUILD

    EFFECT: none

    ICON: ladder_bot.png

    TILE_TYPE: ladder_bot
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_ladder_mid
{
    DESCRIPTION: It allows building ladder mid.
    TYPE: BUILD

    EFFECT: none

    ICON: ladder_mid.png

    TILE_TYPE: ladder_mid
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_ladder_top
{
    DESCRIPTION: It allows building ladder top.
    TYPE: BUILD

    EFFECT: none

    ICON: ladder_top.png

    TILE_TYPE: ladder_top
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_roof_ref
{
    DESCRIPTION: It allows building roof ref.
    TYPE: BUILD

    EFFECT: none

    ICON: roof_tile_ref.png

    TILE_TYPE: roof_ref
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_roof_red_tile
{
    DESCRIPTION: It allows building roof red tile.
    TYPE: BUILD

    EFFECT: none

    ICON: roof_red_tile.png

    TILE_TYPE: roof_red_tile
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_glass_window
{
    DESCRIPTION: It allows building glass window.
    TYPE: BUILD

    EFFECT: none

    ICON: glass_window.png

    TILE_TYPE: glass_window
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_build_glass_window_frame
{
    DESCRIPTION: It allows building glass window frame.
    TYPE: BUILD

    EFFECT: none

    ICON: wood_door_frame_front.png

    TILE_TYPE: glass_window_frame
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_cathedral_altar_no_seed
{
    DESCRIPTION: It allows placing cathedral altar no seed.
    TYPE: SPAWN_ITEM

    ICON: cathedral_altar.png

    ITEM: cathedral_altar_no_seed
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_water_fountain_no_seed
{
    DESCRIPTION: It allows placing water fountain no seed.
    TYPE: SPAWN_ITEM

    ICON: water_fountain.png

    ITEM: water_fountain_no_seed
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_crate
{
    DESCRIPTION: It allows placing crate.
    TYPE: SPAWN_ITEM

    ICON: crate.png

    ITEM: crate
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_chest
{
    DESCRIPTION: It allows placing chest.
    TYPE: SPAWN_ITEM

    ICON: chest.png

    ITEM: chest
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_table
{
    DESCRIPTION: It allows placing table.
    TYPE: SPAWN_ITEM

    ICON: table.png

    ITEM: table
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_workbench
{
    DESCRIPTION: It allows placing workbench.
    TYPE: SPAWN_ITEM

    ICON: crafting_table.png

    ITEM: workbench
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_furnace
{
    DESCRIPTION: It allows placing furnace.
    TYPE: SPAWN_ITEM

    ICON: furnace.png

    ITEM: furnace
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_cauldron
{
    DESCRIPTION: It allows placing cauldron.
    TYPE: SPAWN_ITEM

    ICON: cauldron.png

    ITEM: cauldron
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_stone_anvil
{
    DESCRIPTION: It allows placing stone anvil.
    TYPE: SPAWN_ITEM

    ICON: stone_anvil.png

    ITEM: stone_anvil
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_copper_anvil
{
    DESCRIPTION: It allows placing copper anvil.
    TYPE: SPAWN_ITEM

    ICON: copper_anvil.png

    ITEM: copper_anvil
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_tantalum_anvil
{
    DESCRIPTION: It allows placing tantalum anvil.
    TYPE: SPAWN_ITEM

    ICON: tantalum_anvil.png

    ITEM: tantalum_anvil
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_orcish_anvil
{
    DESCRIPTION: It allows placing orcish anvil.
    TYPE: SPAWN_ITEM

    ICON: orcish_anvil.png

    ITEM: orcish_anvil
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_wicked_altar
{
    DESCRIPTION: It allows placing wicked altar.
    TYPE: SPAWN_ITEM

    ICON: wicked_altar.png

    ITEM: wicked_altar
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_orcish_warbench
{
    DESCRIPTION: It allows placing orcish warbench.
    TYPE: SPAWN_ITEM

    ICON: orc_warbench.png

    ITEM: orcish_warbench
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_enchanting_table
{
    DESCRIPTION: It allows placing enchanting table.
    TYPE: SPAWN_ITEM

    ICON: enchanting_table.png

    ITEM: enchanting_table
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_grave_item
{
    DESCRIPTION: It allows placing grave item.
    TYPE: SPAWN_ITEM

    ICON: grave.png

    ITEM: grave
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_old_grave
{
    DESCRIPTION: It allows placing old grave.
    TYPE: SPAWN_ITEM

    ICON: old_grave.png

    ITEM: old_grave
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_stone_coffin
{
    DESCRIPTION: It allows placing stone coffin.
    TYPE: SPAWN_ITEM

    ICON: coffin.png

    ITEM: stone_coffin
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_bookcase
{
    DESCRIPTION: It allows placing bookcase.
    TYPE: SPAWN_ITEM

    ICON: bookcase.png

    ITEM: bookcase
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_wooden_bed
{
    DESCRIPTION: It allows placing wooden bed.
    TYPE: SPAWN_ITEM

    ICON: wooden_bed.png

    ITEM: wooden_bed
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_wooden_bed_bot
{
    DESCRIPTION: It allows placing wooden bed bot.
    TYPE: SPAWN_ITEM

    ICON: wooden_bed_bot.png

    ITEM: wooden_bed_bot
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_summoning_altar
{
    DESCRIPTION: It allows placing summoning altar.
    TYPE: SPAWN_ITEM

    ICON: summoning_altar.png

    ITEM: summoning_altar
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_writting_desk
{
    DESCRIPTION: It allows placing writting desk.
    TYPE: SPAWN_ITEM

    ICON: writting_desk.png

    ITEM: writting_desk
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_orc_totem
{
    DESCRIPTION: It allows placing orc totem.
    TYPE: SPAWN_ITEM

    ICON: orc_totem.png

    ITEM: orc_totem
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_orc_throne_base
{
    DESCRIPTION: It allows placing orc throne base.
    TYPE: SPAWN_ITEM

    ICON: orc_throne_base.png

    ITEM: orc_throne_base
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}

atlas_spawn_straw_bed
{
    DESCRIPTION: It allows placing straw bed.
    TYPE: SPAWN_ITEM

    ICON: straw_bed_top.png

    ITEM: straw_bed_bot
    MAX_RANGE: 10
    USABLE_FROM_INVENTORY: 1
}
